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As a programmer I've spent most of my time creating gameplay systems such as inventories, character leveling & attributes, research trees, RTS mechanics like harvesting resources, construction and crafting. 

About

Hi, I'm Carl, a 26 year old Game Programmer. Most of my experience is in gameplay programming, but I've spent time making tools and UI as well.

My engine of choice is Unreal, in which I've got three years of experience. I have a great understanding of its systems like Blueprints and UMG and how to write C++ the Unreal way.

If you have any questions, feel free to contact me at:

calle.ericsson@hotmail.com

Technical Experience

C++

C#

Lua

Unreal Engine

Unity

Perforce

Git

Jira

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