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As a programmer I've spent most of my time creating gameplay systems such as inventories, character leveling & attributes, research trees, RTS mechanics like harvesting resources, construction and crafting. 

About

Hi, I'm Carl, a 26 year old Game Programmer. Most of my experience is in gameplay programming, but I've spent time making tools and UI as well.

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My engine of choice is Unreal, in which I've got four years of experience. I have a great understanding of its systems like Blueprints and UMG and how to write C++ the Unreal way.

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If you have any questions, feel free to contact me at:

calle.ericsson@hotmail.com

Technical Experience

C++

C#

Lua

Unreal Engine

Unity

Perforce

Git

Jira

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